void
glTextureParameterf(
- int texture,
- int pname,
- double param
)
GLAPI void APIENTRY glTextureParameterf (GLuint texture, GLenum pname, GLfloat param)
Implementation
void glTextureParameterf(int texture, int pname, double param) {
final glTextureParameterfAsFunction = _glTextureParameterf
.cast<
NativeFunction<Void Function(Uint32 texture, Uint32 pname, Float param)>
>()
.asFunction<void Function(int texture, int pname, double param)>();
return glTextureParameterfAsFunction(texture, pname, param);
}