void
glTextureParameterf(
 - int texture, 
- int pname, 
- double param
) 
    
  GLAPI void APIENTRY glTextureParameterf (GLuint texture, GLenum pname, GLfloat param)
 
    
  Implementation
  void glTextureParameterf(int texture, int pname, double param) {
  final glTextureParameterfAsFunction = _glTextureParameterf
      .cast<
        NativeFunction<Void Function(Uint32 texture, Uint32 pname, Float param)>
      >()
      .asFunction<void Function(int texture, int pname, double param)>();
  return glTextureParameterfAsFunction(texture, pname, param);
}