glTextureImage1Dext function opengl_glext

void glTextureImage1Dext(
  1. int texture,
  2. int target,
  3. int level,
  4. int internalformat,
  5. int width,
  6. int border,
  7. int format,
  8. int type,
  9. Pointer<NativeType> pixels,
)
GLAPI void APIENTRY glTextureImage1DEXT (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void *pixels)

Implementation

void glTextureImage1Dext(
  int texture,
  int target,
  int level,
  int internalformat,
  int width,
  int border,
  int format,
  int type,
  Pointer<NativeType> pixels,
) {
  final glTextureImage1DextAsFunction = _glTextureImage1Dext
      .cast<
        NativeFunction<
          Void Function(
            Uint32 texture,
            Uint32 target,
            Int32 level,
            Int32 internalformat,
            Uint32 width,
            Int32 border,
            Uint32 format,
            Uint32 type,
            Pointer<NativeType> pixels,
          )
        >
      >()
      .asFunction<
        void Function(
          int texture,
          int target,
          int level,
          int internalformat,
          int width,
          int border,
          int format,
          int type,
          Pointer<NativeType> pixels,
        )
      >();
  return glTextureImage1DextAsFunction(
    texture,
    target,
    level,
    internalformat,
    width,
    border,
    format,
    type,
    pixels,
  );
}