void
glTextureColorMaskSgis(
- int red,
- int green,
- int blue,
- int alpha,
)
GLAPI void APIENTRY glTextureColorMaskSGIS (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha)
Implementation
void glTextureColorMaskSgis(int red, int green, int blue, int alpha) {
final glTextureColorMaskSgisAsFunction = _glTextureColorMaskSgis
.cast<
NativeFunction<
Void Function(Int32 red, Int32 green, Int32 blue, Int32 alpha)
>
>()
.asFunction<void Function(int red, int green, int blue, int alpha)>();
return glTextureColorMaskSgisAsFunction(red, green, blue, alpha);
}