void
glTextureAttachMemoryNv(
- int texture,
- int memory,
- int offset
)
GLAPI void APIENTRY glTextureAttachMemoryNV (GLuint texture, GLuint memory, GLuint64 offset)
Implementation
void glTextureAttachMemoryNv(int texture, int memory, int offset) {
final glTextureAttachMemoryNvAsFunction = _glTextureAttachMemoryNv
.cast<
NativeFunction<
Void Function(Uint32 texture, Uint32 memory, Uint64 offset)
>
>()
.asFunction<void Function(int texture, int memory, int offset)>();
return glTextureAttachMemoryNvAsFunction(texture, memory, offset);
}