glTexSubImage4Dsgis function opengl_glext
void
glTexSubImage4Dsgis()
GLAPI void APIENTRY glTexSubImage4DSGIS (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint woffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLenum format, GLenum type, const void *pixels)
Implementation
void glTexSubImage4Dsgis(
int target,
int level,
int xoffset,
int yoffset,
int zoffset,
int woffset,
int width,
int height,
int depth,
int size4d,
int format,
int type,
Pointer<NativeType> pixels,
) {
final glTexSubImage4DsgisAsFunction = _glTexSubImage4Dsgis
.cast<
NativeFunction<
Void Function(
Uint32 target,
Int32 level,
Int32 xoffset,
Int32 yoffset,
Int32 zoffset,
Int32 woffset,
Uint32 width,
Uint32 height,
Uint32 depth,
Uint32 size4d,
Uint32 format,
Uint32 type,
Pointer<NativeType> pixels,
)
>
>()
.asFunction<
void Function(
int target,
int level,
int xoffset,
int yoffset,
int zoffset,
int woffset,
int width,
int height,
int depth,
int size4d,
int format,
int type,
Pointer<NativeType> pixels,
)
>();
return glTexSubImage4DsgisAsFunction(
target,
level,
xoffset,
yoffset,
zoffset,
woffset,
width,
height,
depth,
size4d,
format,
type,
pixels,
);
}