glTexStorageMem3Dext function opengl_glext

void glTexStorageMem3Dext(
  1. int target,
  2. int levels,
  3. int internalFormat,
  4. int width,
  5. int height,
  6. int depth,
  7. int memory,
  8. int offset,
)
GLAPI void APIENTRY glTexStorageMem3DEXT (GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset)

Implementation

void glTexStorageMem3Dext(
  int target,
  int levels,
  int internalFormat,
  int width,
  int height,
  int depth,
  int memory,
  int offset,
) {
  final glTexStorageMem3DextAsFunction = _glTexStorageMem3Dext
      .cast<
        NativeFunction<
          Void Function(
            Uint32 target,
            Uint32 levels,
            Uint32 internalFormat,
            Uint32 width,
            Uint32 height,
            Uint32 depth,
            Uint32 memory,
            Uint64 offset,
          )
        >
      >()
      .asFunction<
        void Function(
          int target,
          int levels,
          int internalFormat,
          int width,
          int height,
          int depth,
          int memory,
          int offset,
        )
      >();
  return glTexStorageMem3DextAsFunction(
    target,
    levels,
    internalFormat,
    width,
    height,
    depth,
    memory,
    offset,
  );
}