glTexStorageMem3DMultisampleExt function opengl_glext

void glTexStorageMem3DMultisampleExt(
  1. int target,
  2. int samples,
  3. int internalFormat,
  4. int width,
  5. int height,
  6. int depth,
  7. int fixedSampleLocations,
  8. int memory,
  9. int offset,
)
GLAPI void APIENTRY glTexStorageMem3DMultisampleEXT (GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset)

Implementation

void glTexStorageMem3DMultisampleExt(
  int target,
  int samples,
  int internalFormat,
  int width,
  int height,
  int depth,
  int fixedSampleLocations,
  int memory,
  int offset,
) {
  final glTexStorageMem3DMultisampleExtAsFunction =
      _glTexStorageMem3DMultisampleExt
          .cast<
            NativeFunction<
              Void Function(
                Uint32 target,
                Uint32 samples,
                Uint32 internalFormat,
                Uint32 width,
                Uint32 height,
                Uint32 depth,
                Int32 fixedSampleLocations,
                Uint32 memory,
                Uint64 offset,
              )
            >
          >()
          .asFunction<
            void Function(
              int target,
              int samples,
              int internalFormat,
              int width,
              int height,
              int depth,
              int fixedSampleLocations,
              int memory,
              int offset,
            )
          >();
  return glTexStorageMem3DMultisampleExtAsFunction(
    target,
    samples,
    internalFormat,
    width,
    height,
    depth,
    fixedSampleLocations,
    memory,
    offset,
  );
}