void
glTexStorage1D(
- int target,
- int levels,
- int internalformat,
- int width,
)
GLAPI void APIENTRY glTexStorage1D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width)
Implementation
void glTexStorage1D(int target, int levels, int internalformat, int width) {
final glTexStorage1DAsFunction = _glTexStorage1D
.cast<
NativeFunction<
Void Function(
Uint32 target,
Uint32 levels,
Uint32 internalformat,
Uint32 width,
)
>
>()
.asFunction<
void Function(int target, int levels, int internalformat, int width)
>();
return glTexStorage1DAsFunction(target, levels, internalformat, width);
}