glTexCoord4fVertex4fvSun function opengl_glext

void glTexCoord4fVertex4fvSun(
  1. Pointer<Float> tc,
  2. Pointer<Float> v
)
GLAPI void APIENTRY glTexCoord4fVertex4fvSUN (const GLfloat *tc, const GLfloat *v)

Implementation

void glTexCoord4fVertex4fvSun(Pointer<Float> tc, Pointer<Float> v) {
  final glTexCoord4fVertex4fvSunAsFunction = _glTexCoord4fVertex4fvSun
      .cast<
        NativeFunction<Void Function(Pointer<Float> tc, Pointer<Float> v)>
      >()
      .asFunction<void Function(Pointer<Float> tc, Pointer<Float> v)>();
  return glTexCoord4fVertex4fvSunAsFunction(tc, v);
}