glTexCoord4fColor4fNormal3fVertex4fvSun function opengl_glext
void
glTexCoord4fColor4fNormal3fVertex4fvSun()
GLAPI void APIENTRY glTexCoord4fColor4fNormal3fVertex4fvSUN (const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v)
Implementation
void glTexCoord4fColor4fNormal3fVertex4fvSun(
Pointer<Float> tc,
Pointer<Float> c,
Pointer<Float> n,
Pointer<Float> v,
) {
final glTexCoord4fColor4fNormal3fVertex4fvSunAsFunction =
_glTexCoord4fColor4fNormal3fVertex4fvSun
.cast<
NativeFunction<
Void Function(
Pointer<Float> tc,
Pointer<Float> c,
Pointer<Float> n,
Pointer<Float> v,
)
>
>()
.asFunction<
void Function(
Pointer<Float> tc,
Pointer<Float> c,
Pointer<Float> n,
Pointer<Float> v,
)
>();
return glTexCoord4fColor4fNormal3fVertex4fvSunAsFunction(tc, c, n, v);
}