glTexCoord2fNormal3fVertex3fvSun function opengl_glext

void glTexCoord2fNormal3fVertex3fvSun(
  1. Pointer<Float> tc,
  2. Pointer<Float> n,
  3. Pointer<Float> v
)
GLAPI void APIENTRY glTexCoord2fNormal3fVertex3fvSUN (const GLfloat *tc, const GLfloat *n, const GLfloat *v)

Implementation

void glTexCoord2fNormal3fVertex3fvSun(
  Pointer<Float> tc,
  Pointer<Float> n,
  Pointer<Float> v,
) {
  final glTexCoord2fNormal3fVertex3fvSunAsFunction =
      _glTexCoord2fNormal3fVertex3fvSun
          .cast<
            NativeFunction<
              Void Function(
                Pointer<Float> tc,
                Pointer<Float> n,
                Pointer<Float> v,
              )
            >
          >()
          .asFunction<
            void Function(Pointer<Float> tc, Pointer<Float> n, Pointer<Float> v)
          >();
  return glTexCoord2fNormal3fVertex3fvSunAsFunction(tc, n, v);
}