glTexCoord2fColor3fVertex3fSun function opengl_glext

void glTexCoord2fColor3fVertex3fSun(
  1. double s,
  2. double t,
  3. double r,
  4. double g,
  5. double b,
  6. double x,
  7. double y,
  8. double z,
)
GLAPI void APIENTRY glTexCoord2fColor3fVertex3fSUN (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z)

Implementation

void glTexCoord2fColor3fVertex3fSun(
  double s,
  double t,
  double r,
  double g,
  double b,
  double x,
  double y,
  double z,
) {
  final glTexCoord2fColor3fVertex3fSunAsFunction =
      _glTexCoord2fColor3fVertex3fSun
          .cast<
            NativeFunction<
              Void Function(
                Float s,
                Float t,
                Float r,
                Float g,
                Float b,
                Float x,
                Float y,
                Float z,
              )
            >
          >()
          .asFunction<
            void Function(
              double s,
              double t,
              double r,
              double g,
              double b,
              double x,
              double y,
              double z,
            )
          >();
  return glTexCoord2fColor3fVertex3fSunAsFunction(s, t, r, g, b, x, y, z);
}