glTexBumpParameterivAti function opengl_glext

void glTexBumpParameterivAti(
  1. int pname,
  2. Pointer<Int32> param
)
GLAPI void APIENTRY glTexBumpParameterivATI (GLenum pname, const GLint *param)

Implementation

void glTexBumpParameterivAti(int pname, Pointer<Int32> param) {
  final glTexBumpParameterivAtiAsFunction = _glTexBumpParameterivAti
      .cast<NativeFunction<Void Function(Uint32 pname, Pointer<Int32> param)>>()
      .asFunction<void Function(int pname, Pointer<Int32> param)>();
  return glTexBumpParameterivAtiAsFunction(pname, param);
}