glTexBufferExt function opengl_glext

void glTexBufferExt(
  1. int target,
  2. int internalformat,
  3. int buffer
)
GLAPI void APIENTRY glTexBufferEXT (GLenum target, GLenum internalformat, GLuint buffer)

Implementation

void glTexBufferExt(int target, int internalformat, int buffer) {
  final glTexBufferExtAsFunction = _glTexBufferExt
      .cast<
        NativeFunction<
          Void Function(Uint32 target, Uint32 internalformat, Uint32 buffer)
        >
      >()
      .asFunction<void Function(int target, int internalformat, int buffer)>();
  return glTexBufferExtAsFunction(target, internalformat, buffer);
}