glStencilThenCoverStrokePathNv function opengl_glext

void glStencilThenCoverStrokePathNv(
  1. int path,
  2. int reference,
  3. int mask,
  4. int coverMode,
)
GLAPI void APIENTRY glStencilThenCoverStrokePathNV (GLuint path, GLint reference, GLuint mask, GLenum coverMode)

Implementation

void glStencilThenCoverStrokePathNv(
  int path,
  int reference,
  int mask,
  int coverMode,
) {
  final glStencilThenCoverStrokePathNvAsFunction =
      _glStencilThenCoverStrokePathNv
          .cast<
            NativeFunction<
              Void Function(
                Uint32 path,
                Int32 reference,
                Uint32 mask,
                Uint32 coverMode,
              )
            >
          >()
          .asFunction<
            void Function(int path, int reference, int mask, int coverMode)
          >();
  return glStencilThenCoverStrokePathNvAsFunction(
    path,
    reference,
    mask,
    coverMode,
  );
}