void
glStencilStrokePathNv(
- int path,
- int reference,
- int mask
)
GLAPI void APIENTRY glStencilStrokePathNV (GLuint path, GLint reference, GLuint mask)
Implementation
void glStencilStrokePathNv(int path, int reference, int mask) {
final glStencilStrokePathNvAsFunction = _glStencilStrokePathNv
.cast<
NativeFunction<Void Function(Uint32 path, Int32 reference, Uint32 mask)>
>()
.asFunction<void Function(int path, int reference, int mask)>();
return glStencilStrokePathNvAsFunction(path, reference, mask);
}