glStencilOpSeparate function opengl_glext

void glStencilOpSeparate(
  1. int face,
  2. int sfail,
  3. int dpfail,
  4. int dppass,
)
GLAPI void APIENTRY glStencilOpSeparate (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass)

Implementation

void glStencilOpSeparate(int face, int sfail, int dpfail, int dppass) {
  final glStencilOpSeparateAsFunction = _glStencilOpSeparate
      .cast<
        NativeFunction<
          Void Function(Uint32 face, Uint32 sfail, Uint32 dpfail, Uint32 dppass)
        >
      >()
      .asFunction<void Function(int face, int sfail, int dpfail, int dppass)>();
  return glStencilOpSeparateAsFunction(face, sfail, dpfail, dppass);
}