glStencilMaskSeparate function opengl_glext

void glStencilMaskSeparate(
  1. int face,
  2. int mask
)
GLAPI void APIENTRY glStencilMaskSeparate (GLenum face, GLuint mask)

Implementation

void glStencilMaskSeparate(int face, int mask) {
  final glStencilMaskSeparateAsFunction = _glStencilMaskSeparate
      .cast<NativeFunction<Void Function(Uint32 face, Uint32 mask)>>()
      .asFunction<void Function(int face, int mask)>();
  return glStencilMaskSeparateAsFunction(face, mask);
}