glStencilFuncSeparate function opengl_glext

void glStencilFuncSeparate(
  1. int face,
  2. int func,
  3. int ref,
  4. int mask,
)
GLAPI void APIENTRY glStencilFuncSeparate (GLenum face, GLenum func, GLint ref, GLuint mask)

Implementation

void glStencilFuncSeparate(int face, int func, int ref, int mask) {
  final glStencilFuncSeparateAsFunction = _glStencilFuncSeparate
      .cast<
        NativeFunction<
          Void Function(Uint32 face, Uint32 func, Int32 ref, Uint32 mask)
        >
      >()
      .asFunction<void Function(int face, int func, int ref, int mask)>();
  return glStencilFuncSeparateAsFunction(face, func, ref, mask);
}