glSignalSemaphoreui64Nvx function opengl_glext

void glSignalSemaphoreui64Nvx(
  1. int signalGpu,
  2. int fenceObjectCount,
  3. Pointer<Uint32> semaphoreArray,
  4. Pointer<Uint64> fenceValueArray,
)
GLAPI void APIENTRY glSignalSemaphoreui64NVX (GLuint signalGPU, GLsizei fenceObjectCount, const GLuint *semaphoreArray, const GLuint64 *fenceValueArray)

Implementation

void glSignalSemaphoreui64Nvx(
  int signalGpu,
  int fenceObjectCount,
  Pointer<Uint32> semaphoreArray,
  Pointer<Uint64> fenceValueArray,
) {
  final glSignalSemaphoreui64NvxAsFunction = _glSignalSemaphoreui64Nvx
      .cast<
        NativeFunction<
          Void Function(
            Uint32 signalGpu,
            Uint32 fenceObjectCount,
            Pointer<Uint32> semaphoreArray,
            Pointer<Uint64> fenceValueArray,
          )
        >
      >()
      .asFunction<
        void Function(
          int signalGpu,
          int fenceObjectCount,
          Pointer<Uint32> semaphoreArray,
          Pointer<Uint64> fenceValueArray,
        )
      >();
  return glSignalSemaphoreui64NvxAsFunction(
    signalGpu,
    fenceObjectCount,
    semaphoreArray,
    fenceValueArray,
  );
}