glShadingRateSampleOrderCustomNv function opengl_glext

void glShadingRateSampleOrderCustomNv(
  1. int rate,
  2. int samples,
  3. Pointer<Int32> locations
)
GLAPI void APIENTRY glShadingRateSampleOrderCustomNV (GLenum rate, GLuint samples, const GLint *locations)

Implementation

void glShadingRateSampleOrderCustomNv(
  int rate,
  int samples,
  Pointer<Int32> locations,
) {
  final glShadingRateSampleOrderCustomNvAsFunction =
      _glShadingRateSampleOrderCustomNv
          .cast<
            NativeFunction<
              Void Function(
                Uint32 rate,
                Uint32 samples,
                Pointer<Int32> locations,
              )
            >
          >()
          .asFunction<
            void Function(int rate, int samples, Pointer<Int32> locations)
          >();
  return glShadingRateSampleOrderCustomNvAsFunction(rate, samples, locations);
}