glShaderOp3Ext function opengl_glext

void glShaderOp3Ext(
  1. int op,
  2. int res,
  3. int arg1,
  4. int arg2,
  5. int arg3,
)
GLAPI void APIENTRY glShaderOp3EXT (GLenum op, GLuint res, GLuint arg1, GLuint arg2, GLuint arg3)

Implementation

void glShaderOp3Ext(int op, int res, int arg1, int arg2, int arg3) {
  final glShaderOp3ExtAsFunction = _glShaderOp3Ext
      .cast<
        NativeFunction<
          Void Function(
            Uint32 op,
            Uint32 res,
            Uint32 arg1,
            Uint32 arg2,
            Uint32 arg3,
          )
        >
      >()
      .asFunction<
        void Function(int op, int res, int arg1, int arg2, int arg3)
      >();
  return glShaderOp3ExtAsFunction(op, res, arg1, arg2, arg3);
}