glScissorExclusiveArrayvNv function opengl_glext

void glScissorExclusiveArrayvNv(
  1. int first,
  2. int count,
  3. Pointer<Int32> v
)
GLAPI void APIENTRY glScissorExclusiveArrayvNV (GLuint first, GLsizei count, const GLint *v)

Implementation

void glScissorExclusiveArrayvNv(int first, int count, Pointer<Int32> v) {
  final glScissorExclusiveArrayvNvAsFunction = _glScissorExclusiveArrayvNv
      .cast<
        NativeFunction<
          Void Function(Uint32 first, Uint32 count, Pointer<Int32> v)
        >
      >()
      .asFunction<void Function(int first, int count, Pointer<Int32> v)>();
  return glScissorExclusiveArrayvNvAsFunction(first, count, v);
}