glSampleMapAti function opengl_glext

void glSampleMapAti(
  1. int dst,
  2. int interp,
  3. int swizzle
)
GLAPI void APIENTRY glSampleMapATI (GLuint dst, GLuint interp, GLenum swizzle)

Implementation

void glSampleMapAti(int dst, int interp, int swizzle) {
  final glSampleMapAtiAsFunction = _glSampleMapAti
      .cast<
        NativeFunction<Void Function(Uint32 dst, Uint32 interp, Uint32 swizzle)>
      >()
      .asFunction<void Function(int dst, int interp, int swizzle)>();
  return glSampleMapAtiAsFunction(dst, interp, swizzle);
}