glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSun function opengl_glext
        
void
glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSun()
        
     
    
GLAPI void APIENTRY glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN (GLuint rc, GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z)
Implementation
void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSun(
  int rc,
  double s,
  double t,
  double r,
  double g,
  double b,
  double a,
  double nx,
  double ny,
  double nz,
  double x,
  double y,
  double z,
) {
  final glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSunAsFunction =
      _glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSun
          .cast<
            NativeFunction<
              Void Function(
                Uint32 rc,
                Float s,
                Float t,
                Float r,
                Float g,
                Float b,
                Float a,
                Float nx,
                Float ny,
                Float nz,
                Float x,
                Float y,
                Float z,
              )
            >
          >()
          .asFunction<
            void Function(
              int rc,
              double s,
              double t,
              double r,
              double g,
              double b,
              double a,
              double nx,
              double ny,
              double nz,
              double x,
              double y,
              double z,
            )
          >();
  return glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSunAsFunction(
    rc,
    s,
    t,
    r,
    g,
    b,
    a,
    nx,
    ny,
    nz,
    x,
    y,
    z,
  );
}