glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSun function opengl_glext
void
glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSun()
GLAPI void APIENTRY glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN (GLuint rc, GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z)
Implementation
void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSun(
int rc,
double s,
double t,
double r,
double g,
double b,
double a,
double nx,
double ny,
double nz,
double x,
double y,
double z,
) {
final glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSunAsFunction =
_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSun
.cast<
NativeFunction<
Void Function(
Uint32 rc,
Float s,
Float t,
Float r,
Float g,
Float b,
Float a,
Float nx,
Float ny,
Float nz,
Float x,
Float y,
Float z,
)
>
>()
.asFunction<
void Function(
int rc,
double s,
double t,
double r,
double g,
double b,
double a,
double nx,
double ny,
double nz,
double x,
double y,
double z,
)
>();
return glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSunAsFunction(
rc,
s,
t,
r,
g,
b,
a,
nx,
ny,
nz,
x,
y,
z,
);
}