glRenderbufferStorageMultisampleCoverageNv function opengl_glext

void glRenderbufferStorageMultisampleCoverageNv(
  1. int target,
  2. int coverageSamples,
  3. int colorSamples,
  4. int internalformat,
  5. int width,
  6. int height,
)
GLAPI void APIENTRY glRenderbufferStorageMultisampleCoverageNV (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height)

Implementation

void glRenderbufferStorageMultisampleCoverageNv(
  int target,
  int coverageSamples,
  int colorSamples,
  int internalformat,
  int width,
  int height,
) {
  final glRenderbufferStorageMultisampleCoverageNvAsFunction =
      _glRenderbufferStorageMultisampleCoverageNv
          .cast<
            NativeFunction<
              Void Function(
                Uint32 target,
                Uint32 coverageSamples,
                Uint32 colorSamples,
                Uint32 internalformat,
                Uint32 width,
                Uint32 height,
              )
            >
          >()
          .asFunction<
            void Function(
              int target,
              int coverageSamples,
              int colorSamples,
              int internalformat,
              int width,
              int height,
            )
          >();
  return glRenderbufferStorageMultisampleCoverageNvAsFunction(
    target,
    coverageSamples,
    colorSamples,
    internalformat,
    width,
    height,
  );
}