glRenderbufferStorageMultisample function opengl_glext
void
glRenderbufferStorageMultisample()
GLAPI void APIENTRY glRenderbufferStorageMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)
Implementation
void glRenderbufferStorageMultisample(
int target,
int samples,
int internalformat,
int width,
int height,
) {
final glRenderbufferStorageMultisampleAsFunction =
_glRenderbufferStorageMultisample
.cast<
NativeFunction<
Void Function(
Uint32 target,
Uint32 samples,
Uint32 internalformat,
Uint32 width,
Uint32 height,
)
>
>()
.asFunction<
void Function(
int target,
int samples,
int internalformat,
int width,
int height,
)
>();
return glRenderbufferStorageMultisampleAsFunction(
target,
samples,
internalformat,
width,
height,
);
}