void
glRenderbufferStorageExt(
- int target,
- int internalformat,
- int width,
- int height,
)
GLAPI void APIENTRY glRenderbufferStorageEXT (GLenum target, GLenum internalformat, GLsizei width, GLsizei height)
Implementation
void glRenderbufferStorageExt(
int target,
int internalformat,
int width,
int height,
) {
final glRenderbufferStorageExtAsFunction = _glRenderbufferStorageExt
.cast<
NativeFunction<
Void Function(
Uint32 target,
Uint32 internalformat,
Uint32 width,
Uint32 height,
)
>
>()
.asFunction<
void Function(int target, int internalformat, int width, int height)
>();
return glRenderbufferStorageExtAsFunction(
target,
internalformat,
width,
height,
);
}