glQueryResourceNv function opengl_glext

int glQueryResourceNv(
  1. int queryType,
  2. int tagId,
  3. int count,
  4. Pointer<Int32> buffer,
)
GLAPI GLint APIENTRY glQueryResourceNV (GLenum queryType, GLint tagId, GLuint count, GLint *buffer)

Implementation

int glQueryResourceNv(
  int queryType,
  int tagId,
  int count,
  Pointer<Int32> buffer,
) {
  final glQueryResourceNvAsFunction = _glQueryResourceNv
      .cast<
        NativeFunction<
          Int32 Function(
            Uint32 queryType,
            Int32 tagId,
            Uint32 count,
            Pointer<Int32> buffer,
          )
        >
      >()
      .asFunction<
        int Function(int queryType, int tagId, int count, Pointer<Int32> buffer)
      >();
  return glQueryResourceNvAsFunction(queryType, tagId, count, buffer);
}