glProgramUniformMatrix3x4fvExt function opengl_glext

void glProgramUniformMatrix3x4fvExt(
  1. int program,
  2. int location,
  3. int count,
  4. int transpose,
  5. Pointer<Float> value,
)
GLAPI void APIENTRY glProgramUniformMatrix3x4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)

Implementation

void glProgramUniformMatrix3x4fvExt(
  int program,
  int location,
  int count,
  int transpose,
  Pointer<Float> value,
) {
  final glProgramUniformMatrix3x4fvExtAsFunction =
      _glProgramUniformMatrix3x4fvExt
          .cast<
            NativeFunction<
              Void Function(
                Uint32 program,
                Int32 location,
                Uint32 count,
                Int32 transpose,
                Pointer<Float> value,
              )
            >
          >()
          .asFunction<
            void Function(
              int program,
              int location,
              int count,
              int transpose,
              Pointer<Float> value,
            )
          >();
  return glProgramUniformMatrix3x4fvExtAsFunction(
    program,
    location,
    count,
    transpose,
    value,
  );
}