glProgramUniformHandleui64vArb function opengl_glext

void glProgramUniformHandleui64vArb(
  1. int program,
  2. int location,
  3. int count,
  4. Pointer<Uint64> values,
)
GLAPI void APIENTRY glProgramUniformHandleui64vARB (GLuint program, GLint location, GLsizei count, const GLuint64 *values)

Implementation

void glProgramUniformHandleui64vArb(
  int program,
  int location,
  int count,
  Pointer<Uint64> values,
) {
  final glProgramUniformHandleui64vArbAsFunction =
      _glProgramUniformHandleui64vArb
          .cast<
            NativeFunction<
              Void Function(
                Uint32 program,
                Int32 location,
                Uint32 count,
                Pointer<Uint64> values,
              )
            >
          >()
          .asFunction<
            void Function(
              int program,
              int location,
              int count,
              Pointer<Uint64> values,
            )
          >();
  return glProgramUniformHandleui64vArbAsFunction(
    program,
    location,
    count,
    values,
  );
}