void
glProgramUniformHandleui64Arb(
- int program,
- int location,
- int value
)
GLAPI void APIENTRY glProgramUniformHandleui64ARB (GLuint program, GLint location, GLuint64 value)
Implementation
void glProgramUniformHandleui64Arb(int program, int location, int value) {
final glProgramUniformHandleui64ArbAsFunction = _glProgramUniformHandleui64Arb
.cast<
NativeFunction<
Void Function(Uint32 program, Int32 location, Uint64 value)
>
>()
.asFunction<void Function(int program, int location, int value)>();
return glProgramUniformHandleui64ArbAsFunction(program, location, value);
}