glProgramUniformHandleui64Arb function opengl_glext

void glProgramUniformHandleui64Arb(
  1. int program,
  2. int location,
  3. int value
)
GLAPI void APIENTRY glProgramUniformHandleui64ARB (GLuint program, GLint location, GLuint64 value)

Implementation

void glProgramUniformHandleui64Arb(int program, int location, int value) {
  final glProgramUniformHandleui64ArbAsFunction = _glProgramUniformHandleui64Arb
      .cast<
        NativeFunction<
          Void Function(Uint32 program, Int32 location, Uint64 value)
        >
      >()
      .asFunction<void Function(int program, int location, int value)>();
  return glProgramUniformHandleui64ArbAsFunction(program, location, value);
}