glProgramUniform4uiExt function opengl_glext

void glProgramUniform4uiExt(
  1. int program,
  2. int location,
  3. int v0,
  4. int v1,
  5. int v2,
  6. int v3,
)
GLAPI void APIENTRY glProgramUniform4uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3)

Implementation

void glProgramUniform4uiExt(
  int program,
  int location,
  int v0,
  int v1,
  int v2,
  int v3,
) {
  final glProgramUniform4uiExtAsFunction = _glProgramUniform4uiExt
      .cast<
        NativeFunction<
          Void Function(
            Uint32 program,
            Int32 location,
            Uint32 v0,
            Uint32 v1,
            Uint32 v2,
            Uint32 v3,
          )
        >
      >()
      .asFunction<
        void Function(int program, int location, int v0, int v1, int v2, int v3)
      >();
  return glProgramUniform4uiExtAsFunction(program, location, v0, v1, v2, v3);
}