GLAPI void APIENTRY glProgramUniform4ui64NV (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w)
Implementation
void glProgramUniform4ui64Nv(
int program,
int location,
int x,
int y,
int z,
int w,
) {
final glProgramUniform4ui64NvAsFunction = _glProgramUniform4ui64Nv
.cast<
NativeFunction<
Void Function(
Uint32 program,
Int32 location,
Uint64 x,
Uint64 y,
Uint64 z,
Uint64 w,
)
>
>()
.asFunction<
void Function(int program, int location, int x, int y, int z, int w)
>();
return glProgramUniform4ui64NvAsFunction(program, location, x, y, z, w);
}