GLAPI void APIENTRY glProgramUniform4iv (GLuint program, GLint location, GLsizei count, const GLint *value)
Implementation
void glProgramUniform4iv(
int program,
int location,
int count,
Pointer<Int32> value,
) {
final glProgramUniform4ivAsFunction = _glProgramUniform4iv
.cast<
NativeFunction<
Void Function(
Uint32 program,
Int32 location,
Uint32 count,
Pointer<Int32> value,
)
>
>()
.asFunction<
void Function(
int program,
int location,
int count,
Pointer<Int32> value,
)
>();
return glProgramUniform4ivAsFunction(program, location, count, value);
}