GLAPI void APIENTRY glProgramUniform4iEXT (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3)
Implementation
void glProgramUniform4iExt(
int program,
int location,
int v0,
int v1,
int v2,
int v3,
) {
final glProgramUniform4iExtAsFunction = _glProgramUniform4iExt
.cast<
NativeFunction<
Void Function(
Uint32 program,
Int32 location,
Int32 v0,
Int32 v1,
Int32 v2,
Int32 v3,
)
>
>()
.asFunction<
void Function(int program, int location, int v0, int v1, int v2, int v3)
>();
return glProgramUniform4iExtAsFunction(program, location, v0, v1, v2, v3);
}