glProgramUniform4i64vArb function opengl_glext

void glProgramUniform4i64vArb(
  1. int program,
  2. int location,
  3. int count,
  4. Pointer<Int64> value,
)
GLAPI void APIENTRY glProgramUniform4i64vARB (GLuint program, GLint location, GLsizei count, const GLint64 *value)

Implementation

void glProgramUniform4i64vArb(
  int program,
  int location,
  int count,
  Pointer<Int64> value,
) {
  final glProgramUniform4i64vArbAsFunction = _glProgramUniform4i64vArb
      .cast<
        NativeFunction<
          Void Function(
            Uint32 program,
            Int32 location,
            Uint32 count,
            Pointer<Int64> value,
          )
        >
      >()
      .asFunction<
        void Function(
          int program,
          int location,
          int count,
          Pointer<Int64> value,
        )
      >();
  return glProgramUniform4i64vArbAsFunction(program, location, count, value);
}