glProgramUniform3ui64Nv function opengl_glext

void glProgramUniform3ui64Nv(
  1. int program,
  2. int location,
  3. int x,
  4. int y,
  5. int z,
)
GLAPI void APIENTRY glProgramUniform3ui64NV (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z)

Implementation

void glProgramUniform3ui64Nv(int program, int location, int x, int y, int z) {
  final glProgramUniform3ui64NvAsFunction = _glProgramUniform3ui64Nv
      .cast<
        NativeFunction<
          Void Function(
            Uint32 program,
            Int32 location,
            Uint64 x,
            Uint64 y,
            Uint64 z,
          )
        >
      >()
      .asFunction<
        void Function(int program, int location, int x, int y, int z)
      >();
  return glProgramUniform3ui64NvAsFunction(program, location, x, y, z);
}