void
glProgramUniform3ui64Nv(
- int program,
- int location,
- int x,
- int y,
- int z,
)
GLAPI void APIENTRY glProgramUniform3ui64NV (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z)
Implementation
void glProgramUniform3ui64Nv(int program, int location, int x, int y, int z) {
final glProgramUniform3ui64NvAsFunction = _glProgramUniform3ui64Nv
.cast<
NativeFunction<
Void Function(
Uint32 program,
Int32 location,
Uint64 x,
Uint64 y,
Uint64 z,
)
>
>()
.asFunction<
void Function(int program, int location, int x, int y, int z)
>();
return glProgramUniform3ui64NvAsFunction(program, location, x, y, z);
}