glProgramUniform3ui64Arb function opengl_glext

void glProgramUniform3ui64Arb(
  1. int program,
  2. int location,
  3. int x,
  4. int y,
  5. int z,
)
GLAPI void APIENTRY glProgramUniform3ui64ARB (GLuint program, GLint location, GLuint64 x, GLuint64 y, GLuint64 z)

Implementation

void glProgramUniform3ui64Arb(int program, int location, int x, int y, int z) {
  final glProgramUniform3ui64ArbAsFunction = _glProgramUniform3ui64Arb
      .cast<
        NativeFunction<
          Void Function(
            Uint32 program,
            Int32 location,
            Uint64 x,
            Uint64 y,
            Uint64 z,
          )
        >
      >()
      .asFunction<
        void Function(int program, int location, int x, int y, int z)
      >();
  return glProgramUniform3ui64ArbAsFunction(program, location, x, y, z);
}