GLAPI void APIENTRY glProgramUniform3dEXT (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z)
Implementation
void glProgramUniform3dExt(
int program,
int location,
double x,
double y,
double z,
) {
final glProgramUniform3dExtAsFunction = _glProgramUniform3dExt
.cast<
NativeFunction<
Void Function(
Uint32 program,
Int32 location,
Double x,
Double y,
Double z,
)
>
>()
.asFunction<
void Function(int program, int location, double x, double y, double z)
>();
return glProgramUniform3dExtAsFunction(program, location, x, y, z);
}