void
glProgramUniform2ui64Arb(
- int program,
- int location,
- int x,
- int y,
)
GLAPI void APIENTRY glProgramUniform2ui64ARB (GLuint program, GLint location, GLuint64 x, GLuint64 y)
Implementation
void glProgramUniform2ui64Arb(int program, int location, int x, int y) {
final glProgramUniform2ui64ArbAsFunction = _glProgramUniform2ui64Arb
.cast<
NativeFunction<
Void Function(Uint32 program, Int32 location, Uint64 x, Uint64 y)
>
>()
.asFunction<void Function(int program, int location, int x, int y)>();
return glProgramUniform2ui64ArbAsFunction(program, location, x, y);
}