glProgramUniform2i64Arb function opengl_glext

void glProgramUniform2i64Arb(
  1. int program,
  2. int location,
  3. int x,
  4. int y,
)
GLAPI void APIENTRY glProgramUniform2i64ARB (GLuint program, GLint location, GLint64 x, GLint64 y)

Implementation

void glProgramUniform2i64Arb(int program, int location, int x, int y) {
  final glProgramUniform2i64ArbAsFunction = _glProgramUniform2i64Arb
      .cast<
        NativeFunction<
          Void Function(Uint32 program, Int32 location, Int64 x, Int64 y)
        >
      >()
      .asFunction<void Function(int program, int location, int x, int y)>();
  return glProgramUniform2i64ArbAsFunction(program, location, x, y);
}