glProgramUniform2d function opengl_glext
GLAPI void APIENTRY glProgramUniform2d (GLuint program, GLint location, GLdouble v0, GLdouble v1)
Implementation
void glProgramUniform2d(int program, int location, double v0, double v1) {
final glProgramUniform2dAsFunction = _glProgramUniform2d
.cast<
NativeFunction<
Void Function(Uint32 program, Int32 location, Double v0, Double v1)
>
>()
.asFunction<
void Function(int program, int location, double v0, double v1)
>();
return glProgramUniform2dAsFunction(program, location, v0, v1);
}