glProgramUniform1i function opengl_glext

void glProgramUniform1i(
  1. int program,
  2. int location,
  3. int v0
)
GLAPI void APIENTRY glProgramUniform1i (GLuint program, GLint location, GLint v0)

Implementation

void glProgramUniform1i(int program, int location, int v0) {
  final glProgramUniform1iAsFunction = _glProgramUniform1i
      .cast<
        NativeFunction<Void Function(Uint32 program, Int32 location, Int32 v0)>
      >()
      .asFunction<void Function(int program, int location, int v0)>();
  return glProgramUniform1iAsFunction(program, location, v0);
}