void
glProgramUniform1fExt(
- int program,
- int location,
- double v0
)
GLAPI void APIENTRY glProgramUniform1fEXT (GLuint program, GLint location, GLfloat v0)
Implementation
void glProgramUniform1fExt(int program, int location, double v0) {
final glProgramUniform1fExtAsFunction = _glProgramUniform1fExt
.cast<
NativeFunction<Void Function(Uint32 program, Int32 location, Float v0)>
>()
.asFunction<void Function(int program, int location, double v0)>();
return glProgramUniform1fExtAsFunction(program, location, v0);
}