glProgramStringArb function opengl_glext

void glProgramStringArb(
  1. int target,
  2. int format,
  3. int len,
  4. Pointer<NativeType> string,
)
GLAPI void APIENTRY glProgramStringARB (GLenum target, GLenum format, GLsizei len, const void *string)

Implementation

void glProgramStringArb(
  int target,
  int format,
  int len,
  Pointer<NativeType> string,
) {
  final glProgramStringArbAsFunction = _glProgramStringArb
      .cast<
        NativeFunction<
          Void Function(
            Uint32 target,
            Uint32 format,
            Uint32 len,
            Pointer<NativeType> string,
          )
        >
      >()
      .asFunction<
        void Function(
          int target,
          int format,
          int len,
          Pointer<NativeType> string,
        )
      >();
  return glProgramStringArbAsFunction(target, format, len, string);
}