glProgramPathFragmentInputGenNv function opengl_glext

void glProgramPathFragmentInputGenNv(
  1. int program,
  2. int location,
  3. int genMode,
  4. int components,
  5. Pointer<Float> coeffs,
)
GLAPI void APIENTRY glProgramPathFragmentInputGenNV (GLuint program, GLint location, GLenum genMode, GLint components, const GLfloat *coeffs)

Implementation

void glProgramPathFragmentInputGenNv(
  int program,
  int location,
  int genMode,
  int components,
  Pointer<Float> coeffs,
) {
  final glProgramPathFragmentInputGenNvAsFunction =
      _glProgramPathFragmentInputGenNv
          .cast<
            NativeFunction<
              Void Function(
                Uint32 program,
                Int32 location,
                Uint32 genMode,
                Int32 components,
                Pointer<Float> coeffs,
              )
            >
          >()
          .asFunction<
            void Function(
              int program,
              int location,
              int genMode,
              int components,
              Pointer<Float> coeffs,
            )
          >();
  return glProgramPathFragmentInputGenNvAsFunction(
    program,
    location,
    genMode,
    components,
    coeffs,
  );
}