glProgramParameters4dvNv function opengl_glext

void glProgramParameters4dvNv(
  1. int target,
  2. int index,
  3. int count,
  4. Pointer<Double> v,
)
GLAPI void APIENTRY glProgramParameters4dvNV (GLenum target, GLuint index, GLsizei count, const GLdouble *v)

Implementation

void glProgramParameters4dvNv(
  int target,
  int index,
  int count,
  Pointer<Double> v,
) {
  final glProgramParameters4dvNvAsFunction = _glProgramParameters4dvNv
      .cast<
        NativeFunction<
          Void Function(
            Uint32 target,
            Uint32 index,
            Uint32 count,
            Pointer<Double> v,
          )
        >
      >()
      .asFunction<
        void Function(int target, int index, int count, Pointer<Double> v)
      >();
  return glProgramParameters4dvNvAsFunction(target, index, count, v);
}