GLAPI void APIENTRY glProgramParameter4fNV (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
Implementation
void glProgramParameter4fNv(
int target,
int index,
double x,
double y,
double z,
double w,
) {
final glProgramParameter4fNvAsFunction = _glProgramParameter4fNv
.cast<
NativeFunction<
Void Function(
Uint32 target,
Uint32 index,
Float x,
Float y,
Float z,
Float w,
)
>
>()
.asFunction<
void Function(
int target,
int index,
double x,
double y,
double z,
double w,
)
>();
return glProgramParameter4fNvAsFunction(target, index, x, y, z, w);
}