glProgramParameter4fNv function opengl_glext

void glProgramParameter4fNv(
  1. int target,
  2. int index,
  3. double x,
  4. double y,
  5. double z,
  6. double w,
)
GLAPI void APIENTRY glProgramParameter4fNV (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)

Implementation

void glProgramParameter4fNv(
  int target,
  int index,
  double x,
  double y,
  double z,
  double w,
) {
  final glProgramParameter4fNvAsFunction = _glProgramParameter4fNv
      .cast<
        NativeFunction<
          Void Function(
            Uint32 target,
            Uint32 index,
            Float x,
            Float y,
            Float z,
            Float w,
          )
        >
      >()
      .asFunction<
        void Function(
          int target,
          int index,
          double x,
          double y,
          double z,
          double w,
        )
      >();
  return glProgramParameter4fNvAsFunction(target, index, x, y, z, w);
}