glProgramParameter4dNv function opengl_glext

void glProgramParameter4dNv(
  1. int target,
  2. int index,
  3. double x,
  4. double y,
  5. double z,
  6. double w,
)
GLAPI void APIENTRY glProgramParameter4dNV (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)

Implementation

void glProgramParameter4dNv(
  int target,
  int index,
  double x,
  double y,
  double z,
  double w,
) {
  final glProgramParameter4dNvAsFunction = _glProgramParameter4dNv
      .cast<
        NativeFunction<
          Void Function(
            Uint32 target,
            Uint32 index,
            Double x,
            Double y,
            Double z,
            Double w,
          )
        >
      >()
      .asFunction<
        void Function(
          int target,
          int index,
          double x,
          double y,
          double z,
          double w,
        )
      >();
  return glProgramParameter4dNvAsFunction(target, index, x, y, z, w);
}